General Update


New

  • Particle effects when being hit by a projectile.
  • New text fonts.
  • Added fullscreen resolution option.
  • Added fullscreen button.
  • New Mutations:
    • Silence!: After casting 4 spells, you are silenced for 4 seconds.
    • Shut Up!: After casting 2 spells, you are silenced for 3 seconds.
    • Dull: -100% Critical Strike for Everyone
    • Unblocked: -100% Block for Everyone
    • No Tricks!: -100% Critical Strike and Block for Everyone
    • Sweaty Palms: +100% Cast Time for the Player
    • Eyes on the Prize: +100% Visibility for the Player, making them easier to detect.
    • Covert: -50% Visibility for Enemies, making them harder to detect.
  • New Boss Scene: Throne
  • New Tier 3 Perk
    • Invincibility Frames: Become temporarily invincible after taking damage, but you take 50% more damage.
    • Ambidexterous Casting: Whenever you deal damage, you deal damage to another nearby visible enemy.
    • Wizard of the Old: -100% mana cost. After casting 4 spells, you are temporarily silenced.
    • Noble Mana: -100% mana cost. Damage you receive is redirected to your mana pool. You die if your mana reaches 0.
    • Stroke of Fate: +777% damage to the first spell cast per scene.
    • Charged Coil: -0.6s Mana Cooldown
    • Great Conduit: +150 Mana Regen
    • Observatory Box: -50% Spell Cooldown
    • Static Codex: -100% Cast Time
  • New Tier 2 Perk
    • Directional Pad: Bonus damage and damage reduction against bosses, but your cursor is locked orthogonally and diagonally.
  • New Rune
    • Slam: Deal damage to nearby enemies and slowing them temporarily.
  • New Rune Icons: Combustion, Beam, Blink, Slam, Wraith

Changes

  • Refactored code for consistency.
  • Improved description for Refreshed and Generous status effect.
  • Improved homing rune minimum speed.
    • It will only speed up the projectile if there is a valid target.
  • Combustion rune projectile is now a piercing dynamic projectile.
    • Can be affected by homing rune, making the circle move slowly towards the nearest enemy.
  • Settings menu now uses PlayerPrefs.
  • Removed blink rune cast range.
    • You can now blink at any range, but you still won't be able to go through obstacles.
  • Upgraded to 2023.2.
  • UI canvases now in overlay instead of camera canvas.
    • Now post-processing can be re-enabled while still having UGUI shaders.
  • Scenes now use addressables.
    • It loads very fast now.

Fixes

  • Fixed audio settings not saving properly.
  • Fixed entities momentarily appearing at the center of the map when being spawned.
  • Fixed 2nd boss bar not appearing.
  • Fixed offering event scene breaking when offering a rune.
  • Fixed some status effects being persistent even after its duration.
  • Fixed bug causing your own spells to apply debuff on you when being hit by someone else’s spells.
  • Fixed bash rune not being able to hit enemies.
  • Fixed blink rune not hitting enemies on the origin and target location.
    • Runes like ignite should be applied to enemies after you teleport to them.

Files

pillar-mage-win.zip 38 MB
Version 7 Sep 21, 2023

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