Progress Update
Pillar Mage » Devlog
New
- New Runes
- Rapid Fire: Fire 20 bolts over 2 seconds.
- Frost: Slow enemies for 5 seconds. Deal 100 damage if they are frosted 3 times.
- Visual effects for runes, both in projectile and spell icons.
- This is only for some, not all runes.
Changes
- Changed some rune projectile appearances.
- Attribute modifiers now save their calculations per attribute.
- Performance improved.
- This means that the max mana value no longer needs to be recalculated if the max health value changed.
- Slowly deprecating old resource system.
- It's for performance.
Get Pillar Mage
Pillar Mage
A roguelike game inspired by Dota 2's Aghanim's Labyrinth, and many other games!
Status | Prototype |
Author | MisterNyan |
Genre | Platformer |
Tags | 2D, Pixel Art, Roguelike, Singleplayer, Unity |
Languages | English |
More posts
- General UpdateSep 21, 2023
- General UpdateSep 14, 2023
- General UpdateSep 04, 2023
- Progress UpdateSep 03, 2023
- General UpdateAug 24, 2023
- General UpdateAug 22, 2023
Leave a comment
Log in with itch.io to leave a comment.