General Update



New

  • New Runes
    • Rapid Fire: Fire 20 bolts over 2 seconds.
    • Frost: Slow enemies for 5 seconds. Deal 100 damage if they are frosted 3 times.
    • Expand/Maximize: +30%/60% area of effects.
  • Visual effects for runes, both in projectile and spell icons.
    • This is only for some, not all runes.
  • Enemy mutations. Some enemies gain new spells and/or change appearance depending on the total mutation points the player has accumulated.
  • New Enemy: Ghost Bird
    • Poor vision but can cast a powerful spell.
  • Visual feedback when taking damage.
    • Brief flash effect.
  • New Scene Type: Cache
    • These scenes may be dangerous depending on the player’s choice.
    • May provide bonuses.
  • New Cache Scene: Well
  • New Puzzle Scenes: Cliff, Road
  • New Fight Scenes: Cave, Bridge
  • New Boss Scene: Nest
    • Boss scenes have better rewards and less mutations.
  • New Tier 1 Perks
    • Spectral Veil: Grants a temporary barrier upon receiving damage but makes barriers weaker.
    • Magic Marker: Restore mana upon dealing damage.
    • Apprentice Wand: Gain health and mana regen when casting spells.
    • Battery-Charged Wand: +1 rune slots and reserved slots, but you are 50% easier to detect.
  • New Tier 2 Perks
    • Bulwark: Grants a permanent barrier that regenerates overtime.
    • Odorless Charm: Gain 200 temporary barrier at the start of each scene, and upon taking this perk.
    • Sun Word: Deal damage per second to nearby enemies.
    • Red Mist: Casting spells deal damage to nearby enemies, but your spells also cost health.
    • Valiant Pose: Gain temporary critical strike damage when casting spells.
    • Stalwart Pose: Gain temporary block when casting spells.
    • Dragon Bread: Healing overtime.
    • Furious Ghost: Bonus outgoing damage.
    • Glove of Pain: Even more outgoing damage but you also take more damage.
    • Runed Nut: +2 Rune Slots
    • Galaxy Globe: +30% Area of Effects
  • Silence Mechanic: You cannot cast spells when silenced.
    • Players are silenced in some puzzle scenes.
  • Players are now warned if a rune does not contribute to a spell.
    • Like using a mana cost reduction rune, and nothing else.
    • This may be a bit wonky since its new.

Changes

  • Changed some rune projectile appearances.
  • Attribute modifiers now save their calculations per attribute.
    • Performance improved.
    • This means that the max mana value no longer needs to be recalculated if the max health value changed.
  • Slowly deprecating old resource system.
    • It's for performance.
  • Changed how rewards are calculated.
    • Rune and perks now share the same amount of points.
    • This means that the total number of rewards per scene are less.
  • Significantly reduced reward and mutation points.
    • This makes cache and puzzle scenes significantly important now.
  • Reduced reserved rune slots to 5.
  • Reduced flower lantern damage to 5 and disable duration to 3.
  • Raze/destroy/obliterate runes changed to 50%/100%/200% damage increase.
  • Catapult rune increased explosion radius to 200% of the projectile's size.
    • It should be easier to hit multiple enemies with it now.
  • Character controller now works with effector 2Ds.
    • Slightly improved character controller physics.
    • Now has a higher priority than Unity's physics.
    • Hopefully would feel a bit less janky.
  • Streamlined rune stats for future runes.
    • This allows for new runes that modify other runes, such as homing missiles or duplicating projectiles.
  • Thorns rune radius is now also increased by the caster’s hitbox.
    • Radius reduced to accommodate new change.
  • New beam rune appearance.
    • It was meant for the slime boss.
  • Beam rune damage to 25 every 0.15s, for 3 seconds. 500 damage in total.
  • Dynamic projectile runes are not guaranteed in the tutorial room.
    • You should now be able to get bolt, catapult, wraith, or strike runes at the start.

Fixes

  • Fixed combustion only being able to hit 1 enemy.
  • Fixed dynamic projectiles not bouncing if it hits multiple obstacles at the same time.

Files

pillar-mage-win.zip 38 MB
Version 5 Sep 04, 2023

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